Traits

Royal Fur

Royal Fur (Standard)

Category: Chowling Traits
Species: Chowling

TRAIT

A trait commonly found in dragons (and can also be called dragons fur), this trait makes the base of your chowlings fur curly while the tips are straightened. While most commonly found on dragons, this type of fur can be found on any chow.

 

HOW TO APPLY THIS TRAIT

  • This trait has some similiar visual aspects to Wooly coat but are not the same.
  • Royal fur does not need to cover the chowlings entire body and can appear in only some tufts of fur.
  • This fur has a slight wave to it when the chowling moves.

 

WHERE DO I OBTAIN THIS TRAIT

Purchase a Dragons beard candy from Chowling cafe 

Fighter Tusks

Fighter Tusks (Lineage)

Category: Chowling Traits
Species: Chowling (Fighter (Lineage), Medieval Fighters (Ancient) subtypes)

Tusks are a Fighter exclusive trait.

More info on them is TBA

Whiskers

Whiskers (Legendary)

Category: Chowling Traits

TRAIT

Adding this trait gives your Chowling whiskers, this includes any kind of Whisker not just mammal whiskers (Ex. dragon whiskers and fish whiskers) 

 

HOW TO APPLY THIS TRAIT

  • It must be clear that the trait applied is Whiskers and not something miming another trait like antennae.
  • Whiskers can be placed anywhere on the body but are most commonly found on the face.

 

WHERE DO I OBTAIN THIS TRAIT

Purchase a Shrimp from Chowling Cafe 


Trait Variants

Spicy

Spicy (Standard)

Category: To Be Removed

Chowlings with the Spicy trait have the ability to breathe fire! Spicy Chows can also have an optional topping of chili flakes over their backs; these flakes must be the same color as real chili flakes, so they can be red, black, or purple. Many Chowlings with the spicy trait will also wear a small chili pepper charm around their necks to show off their flavor. This trait is activated by the chili flakes item.


Visual Display

chilli flakes

Iced

Iced (Standard)

Category: To Be Removed

This special December trait allows your Chowling to use frost magic and blow freezing air! Iced Chows can also have an optional topping on their back that resembles snow or powdered sugar. This trait can be activated by giving your Chowling some powdered sugar.

Visual Display

Powdered Sugar or Snow

Carbonated

Carbonated (Standard)

Category: To Be Removed

Time for some fizzy fun! This special December trait will allow your Chowling to blow bubbles from its mouth. If your Chow has a liquid tail, this trait will also allow their tail's liquid to be carbonated and filled with little bubbles. This trait can be activated by giving your Chowling some soda candies.

Crackle palms

Crackle palms (Standard)

Category: To Be Removed

Popping candy can be given to a Chowling to give them the crackle palms trait! This trait allows a Chowling to produce electricity from their paw pads!

Venomous

Venomous (Standard)

Category: To Be Removed

If your Chowling eats some scorpions, they will become venomous, which they can utilize through the unusual fangs or spikes that they can possess! Chowlings with this trait secrete a natural venom, which they can inject into their enemies through bites, stings, or pricks. In small doses, this venom can cause an uncomfortable numbing effect. When the Chow means business, however, they can inject larger doses that can paralyze the target.  Venom can be any colour. 

Common Claws

Common Claws (Standard)

Category: To Be Removed
Species: Chowling

Common claws are nails of average length and durability. Spirits will have a pair of common claws if they have no lineage attached to them but some lineages do not come with claw specific traits such as marionette and scholars.

Monster Claw

Monster Claw (Lineage)

Category: To Be Removed
Species: Chowling (Monster (Lineage), Behemoth Monster (Ancient) subtypes)

Monster Claws are exclusive to the Monster Lineage. A monsters claws are built for enduring rough terrain, climbing, digging and defending and with that come these long set of claws. Monster claws cannot be retracted and are always sheathed but can be kept at a manageable size by clipping them.

Monster claws shorter than a fighter claw but thicker and more sturdy and durable. Monster claws can be compared to very long reptile claws or eagle talons.

Fighter Claw

Fighter Claw (Lineage)

Category: To Be Removed
Species: Chowling (Fighter (Lineage), Medieval Fighters (Ancient) subtypes)

A fighter claw is exclusive to the fighter Lineage. Built for combat, a fighter has one dominant hand with these long, sturdy and sharp claws. The rest of fighter nails are a regular and shorter size. 

A fighters claw is the longest claw of any lineage, beating out both Monster claws and Dragon spurs. A fighter claw can vary greatly in shape but the usual shape is similiar to a wolverine claw but with the sharpness of a knife with great endurance.

Dragons Mane

Dragons Mane (Lineage)

Category: To Be Removed
Species: Chowling (Dragon (Lineage), Festival dragon (Ancient) subtypes)

A dragons mane is exclusive to the dragon lineage. A dragons mane is a long streak of fur that runs from the back all the way down the tail, giving them a long flowing mane.

This trait is not needed and fully optional, but will be registered by default under your characters traits even when non existent. 

Wisp Coat

Wisp Coat (Standard)

Category: To Be Removed
Species: Chowling

This coat can separate from the body, giving the character a ghostly appearance. Although this coat can sometimes look see-through, it is only the edges of said coat that can branch off, the rest of the coat can be touched, and has the texture of any ordinary fur.

Mammal gene (common)

Mammal gene (common) (Standard)

Category: Avilet Genes
Species: Avilets

PRIMARY GENES

Avilet traits are called primary genes, primary genes determine what kind of bodily traits an Avilet has. Primary genes cannot change the base anatomy of an Avilet and can only add things onto it. Primary traits always have to be derived from real animals unless your Avilet is a crossbreed, different rules apply to crossbreed genes.

Primary traits allow you to add things like tails, wings, horns, spikes, ears, antennas etc. 

Primary genes don’t apply to an Avilets pelt please don’t obtain primary genes for the purpose of changing your Avilets pelt.

 

HOW TO APPLY THIS GENE

  • You can now apply a bodily trait that can be found on all mammal species on earth.
  • While the trait needs to be found on a real animal, you do not need to follow its colouration scheme.
  • Use this gene only to add onto the Avilets anatomy, not change it.

 

WHERE DO I OBTAIN THIS GENE

Purchase a baies luxuriantes from Avilet market 

Reptile gene (uncommon)

Reptile gene (uncommon) (Standard)

Category: Avilet Genes
Species: Avilets

PRIMARY GENES

Avilet traits are called primary genes, primary genes determine what kind of bodily traits an Avilet has. Primary genes cannot change the base anatomy of an Avilet and can only add things onto it. Primary traits always have to be derived from real animals unless your Avilet is a crossbreed, different rules apply to crossbreed genes.

Primary traits allow you to add things like tails, wings, horns, spikes, ears, antennas etc. 

Primary genes don’t apply to an Avilets pelt please don’t obtain primary genes for the purpose of changing your Avilets pelt.

 

HOW TO APPLY THIS GENE

  • You can now apply a bodily trait that can be found on all reptile species on earth.
  • While the trait needs to be found on a real animal, you do not need to follow its colouration scheme.
  • Use this gene only to add onto the Avilets anatomy, not change it.

 

WHERE DO I OBTAIN THIS GENE

Purchase a vieux chardon from Avilet market 

Fish gene (uncommon)

Fish gene (uncommon) (Standard)

Category: Avilet Genes
Species: Avilets

PRIMARY GENES

Avilet traits are called primary genes, primary genes determine what kind of bodily traits an Avilet has. Primary genes cannot change the base anatomy of an Avilet and can only add things onto it. Primary traits always have to be derived from real animals unless your Avilet is a crossbreed, different rules apply to crossbreed genes.

Primary traits allow you to add things like tails, wings, horns, spikes, ears, antennas etc. 

Primary genes don’t apply to an Avilets pelt please don’t obtain primary genes for the purpose of changing your Avilets pelt.

 

HOW TO APPLY THIS GENE

  • You can now apply a bodily trait that can be found on all fish species on earth.
  • While the trait needs to be found on a real animal, you do not need to follow its colouration scheme.
  • Use this gene only to add onto the Avilets anatomy, not change it.

 

WHERE DO I OBTAIN THIS GENE

Purchase a vieux chardon from Avilet market 

Invertebrates gene (rare)

Invertebrates gene (rare) (Standard)

Category: Avilet Genes
Species: Avilets

PRIMARY GENES

Avilet traits are called primary genes, primary genes determine what kind of bodily traits an Avilet has. Primary genes cannot change the base anatomy of an Avilet and can only add things onto it. Primary traits always have to be derived from real animals unless your Avilet is a crossbreed, different rules apply to crossbreed genes.

Primary traits allow you to add things like tails, wings, horns, spikes, ears, antennas etc. 

Primary genes don’t apply to an Avilets pelt please don’t obtain primary genes for the purpose of changing your Avilets pelt.

 

HOW TO APPLY THIS GENE

  • You can now apply a bodily trait that can be found on all invertebrate species on earth.
  • While the trait needs to be found on a real animal, you do not need to follow its colouration scheme.
  • Use this gene only to add onto the Avilets anatomy, not change it.

 

WHERE DO I OBTAIN THIS GENE

Purchase a nectar de poire from Avilet market 

Amphibians gene (rare)

Amphibians gene (rare) (Standard)

Category: Avilet Genes
Species: Avilets

Primary genes

Avilet traits are called primary genes, primary genes determine what kind of bodily traits an Avilet has. Primary genes cannot change the base anatomy of an Avilet and can only add things onto it. Primary traits always have to be derived from real animals unless your Avilet is a crossbreed, different rules apply to crossbreed genes.

Primary traits allow you to add things like tails, wings, horns, spikes, ears, antennas etc. 

Primary genes don’t apply to an Avilets pelt please don’t obtain primary genes for the purpose of changing your Avilets pelt.

 

HOW TO APPLY THIS gene

  • You can now apply a bodily trait that can be found on all amphibian species on earth.
  • While the trait needs to be found on a real animal, you do not need to follow its colouration scheme.
  • Use this gene only to add onto the Avilets anatomy, not change it.

 

WHERE DO I OBTAIN THIS gene

Purchase a nectar de poire from Avilet market 

Bird gene (common)

Bird gene (common) (Standard)

Category: Avilet Genes
Species: Avilets

PRIMARY GENES

Avilet traits are called primary genes, primary genes determine what kind of bodily traits an Avilet has. Primary genes cannot change the base anatomy of an Avilet and can only add things onto it. Primary traits always have to be derived from real animals unless your Avilet is a crossbreed, different rules apply to crossbreed genes.

Primary traits allow you to add things like tails, wings, horns, spikes, ears, antennas etc. 

Primary genes don’t apply to an Avilets pelt please don’t obtain primary genes for the purpose of changing your Avilets pelt.

 

HOW TO APPLY THIS GENE

  • You can now apply a bodily trait that can be found on all bird species on earth.
  • While the trait needs to be found on a real animal, you do not need to follow its colouration scheme.
  • Use this gene only to add onto the Avilets anatomy, not change it.

 

WHERE DO I OBTAIN THIS GENE

Purchase a baies luxuriantes from Avilet market 

Chimera gene

Chimera gene (Standard)

Category: Avilet Genes
Species: Avilets

Chimera gene

The chimera gene changes the limbs an Avilet has by default (Bird legs for cold blooded and paws for warm blooded) to something of the user's choice. The chimera gene can only be obtained through events as a special reward and each chimera trait can change one limb category on an Avilet (example: change bird legs to reptile legs or changing paws to hooves) You can change arms and legs to any animal limb that exists out and this is not affected by the warm blooded and cold blooded parts (for example, cold blooded part of the Avilets body can still have hooves as long as they aren't covered in fur)

Each limb changed equals one chimera gene, chimera genes are given out in pairs of 2.

 

HOW TO APPLY THIS GENE

  • When you apply one chimera gene you can change one of your avilets limbs to be something different from the default paws and bird legs.
  • Limbs need to be based on real animal limbs.
  • If your Avilet has multiple limbs from a mutation gene you need a chimera gene for each limb still.

 

WHERE DO I OBTAIN THIS GENE

Win this gene in special events.

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